{ "type": "binary-fn", "name": "+", "left": { "type": "binary-fn", "name": "^", "left": { "type": "constant", "name": "z" }, "right": { "type": "number", "value": [ 2, 0 ] } }, "right": { "type": "constant", "name": "c" } }
GLSL: (cx_sqr(z)) + (c)